Plate II
Mobile apps
iOS and Android apps that hold their course in the field, offline included.
Plate II. The Navigator. Oil, generated, MMXXVI.RA 07h 45m · Dec +28° 01′
Plate II · Mobile apps
A mobile app lives in pockets, in poor signal, in a hurry. We build for that: apps that open fast, work offline and sync when they can, and get through App Store review without drama.
Talk about your project9:41No signal
Bridge 14 · North span
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We build
- Field and inspection apps with offline sync
- Customer apps with accounts and payments
- Companion apps for hardware and services
- Internal apps for teams on the move
You get
- Flows and a tappable prototype
- iOS and Android builds from one codebase
- Store listings and release
- Crash reporting and analytics set up
With
- React Native
- Expo
- TypeScript
- Swift and Kotlin modules
- SQLite
- Push notifications
A first release usually takes 8 to 16 weeks.
Questions clients ask
- One codebase or two native apps?
- One React Native codebase covers most apps. We write native modules where a device feature or performance needs it.
- Do you handle the app stores?
- Yes: accounts, listings, screenshots, review notes and releases.

